Thursday, November 20, 2014

Dialogue! :D If anyone recognizes the audio, I will give you a hug next class. Haha.

Again, critique would be greatly appreciated. I personally like how this one is timed out more than the Final Animation... but that might also be because half the time I was tweaking it in Premire was spent on unscrambling the imported jpegs.

No lip movement because I'm trying to block out the body first.

1 comment:

  1. Hey this looks cool! I could have sworn I commented, but I guess I didn't click the comment twice >.>
    Anyways, this looks pretty cool! I think the arm and should gesture movements match the dialogue, especially when he says, "Nah that's ok". How about try adding movement in the torso? Maybe twisting him or making him lean back or forth. I think it could give you some more range. I realize you did this 2 weeks ago though and is probably going through refinement. Keep it up!

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